v1.1.2
- Minor bug fixes.
- Updated to AIR 15.0
v1.1.1
- Endless Mode added.
- New achievements.
- Balance changes.
v1.1
- Now supports full screen on devices with higher resolution than 480×800.
v1.0.9
- Bug fixes.
v1.0.8
- Adobe AIR is no longer required.
- Difficulty settings. Easy, normal and hard.
- New achievements.
- Optimization.
- Balance changes.
- Minor cosmetic fixes.
v1.0.7
- Balance changes.
- Extended critical hit.
- Minor bug fixes.
v1.0.6
- 2 new towers, “Teleport Tower” and “Ricochet Tower”
- 2 new spacehips, “Gemini Fighter” and “Gemini Scout”.
- 5 “new” maps. Every 10th level the maps are reversed.
- Balance changes.
- 8 new achievements.
- Critical hit added.
- Money icon added and graphic changes of the status bar.
- Minor GUI fixes for SGS II.
v1.0.5
- Black screen at first startup that could happen on some phone models is fixed.
v1.0.4
- Automatic backup functionality of the save file.
v1.0.3
- Settings added:
- Mute sound, on/off.
- Reset speed every attack wave, on/off.
- Show spacehip’s healthbar, on/off.
- The ability to reset the save-file and start all over from the beginning.
- Music added.
- New background images to each map/planet.
v1.0.2
- All damaged and destroyed platforms are reset every 10th level.
- The cost to repair a damaged platform is increased every 10th level.
v1.0.1
- You don’t have to play the first 10 levels on each map/planet in order any longer. You still have to beat level 10 to unlock the next map/planet though. And as before, when you beat level 10 on the last map/planet another 10 on each planet will unlock, and so on…
- Levels above 99 are displayed correctly in the select map/level menu.
- The “new icon” is removed from the equipped artifact.